About Me

Junior-Mid Level Game Programmer

C# Development

Skill level: Advanced
4+ years programming knowledge in C#

C++ Development

Skill level: Advanced
2+ years programming knowledge in C++

About Me and My Skills

Hello, my name is Sarthak Saxena and I have been programming for over 5 years. I have been working on projects that stem from small C++ Tools to entire major work game projects. My strong suit lies in the Unity engine, due to most of my projects being made on Unity. I have worked on complex systems, tools and projects using languages C# and C++ for over 4 years.
My skills include but are not limited to:

  • Cross-Platform Development

  • Complex AI systems

  • Code Design and Data Structures

  • Physics in Games

  • Complex Game Systems

  • Version Control

  • Design Tools

Custom Physics Library - Carrom

Carrom is a game similar to billards in terms of physics based calculations. The game was built from a custom physics engine created by me through the help of GLM, GLF libraries. The engine allows the physics collision calculations between spheres to spheres, spheres to planes and spheres to boxes.
The local multiplayer game is turn based and is ended by one of the players collecting the most coins

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Carrom Start
Carrom After hit
Carrom Hit Direction

First Year Project

This game protrays the complications of a bird unable to fly, who is finding it's way back to its former self. Made in Unity the game works on a interactive dialogue system and fun platforming.

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Second Year Project

Enigma is a game where you play as an orphan on the lookout for her mother in a post-apocolytpic world.
Play as Lyra, and experience mechanics such as:

  • A fun grappling system

  • Combat System

  • Complex and Different Enemy AI systems

  • Basic Collections System

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Contacts

You can contact me on my email:
sarthaksaxena42@yahoo.com